[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Caching", Meta=(UseComponentPicker, AllowAnyActor))
FComponentReference ComponentRef
The component observed by this object for either playback or recording
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Caching", Meta=(UseComponentPicker, AllowAnyActor))
FComponentReference ComponentRef
The component observed by this object for either playback or recording