Module |
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Header |
/Engine/Plugins/Experimental/ChaosCaching/Source/ChaosCaching/Public/Chaos/ChaosCache.h |
Include |
#include "Chaos/ChaosCache.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FParticleTransformTrack
Name | Description | ||
---|---|---|---|
|
float |
BeginOffset |
The offset from the beginning of the cache that holds this track that the track starts |
|
TArray< float > |
KeyTimestamps |
The above raw track is just the key data and doesn't know at which time those keys are placed, this is a list of the timestamps for each entry in TransformTrack |
|
RawTransformTrack |
List of all the transforms this cache cares about, recorded from the simulated transforms of the particles observed by the adapter that created the cache |
Name | Description | ||
---|---|---|---|
|
Evaluate ( |
Evaluates the transform track at the specified time, returning the evaluated transform. |
|
|
const float |
GetBeginTime() |
|
|
const float |
GetDuration() |
|
|
const float |
GetEndTime() |
|
|
const int32 |
GetNumKeys() |