UCacheCollectionFactory

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MacOS
Linux

Inheritance Hierarchy

References

Module

ChaosCachingEditor

Header

/Engine/Plugins/Experimental/ChaosCaching/Source/ChaosCachingEditor/Public/Chaos/CacheCollectionFactory.h

Include

#include "Chaos/CacheCollectionFactory.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UCacheCollectionFactory : public UFactory

Constructors

Name Description

Public function

UCacheCollectionFactory()

Overridden from UFactory

Name Description

Public function Virtual Const

bool

 

CanCreateNew()

UFactory Interface

Public function Virtual

bool

 

ConfigureProperties()

Opens a dialog to configure the factory properties.

Public function Virtual

bool

 

FactoryCanImport

(
    const FString& Filename
)

Whether the specified file can be imported by this factory.

Public function Virtual

UObject *...

 

FactoryCreateNew

(
    UClass* InClass,
    UObject* InParent,
    FName InName,
    EObjectFlags Flags,
    UObject* Context,
    FFeedbackContext* Warn
)

Create a new object by class.

Public function Virtual Const

bool

 

ShouldShowInNewMenu()

Returns true if this factory should be shown in the New Asset menu (by default calls CanCreateNew).

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