| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Public/ChaosCloth/ChaosClothingSimulationInteractor.h |
Include |
#include "ChaosCloth/ChaosClothingSimulationInteractor.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType)
class UChaosClothingSimulationInteractor : public UClothingSimulationInteractor
Name | Description | ||
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ClothConfigUpdated() |
Called to update the cloth config without restarting the simulation. |
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UClothingInt... |
CreateClothingInteractor() |
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DisableGravityOverride() |
Disable any currently set gravity override. |
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EnableGravityOverride ( |
Set a new gravity override and enable the override. |
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PhysicsAssetUpdated() |
Called to update collision status without restarting the simulation. |
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SetAnimDriveSpringStiffness ( |
Set the stiffness of the spring force for the animation drive. |
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SetNumIterations ( |
Set the number of solver iterations. |
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SetNumSubsteps ( |
Set the number of substeps or subdivisions. |
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Sync ( |
Sync the interactor to the provided context for the clothing simulation to use on its next update. |