[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Solver", Meta=(DisplayName="Chaos Solver"))
TSet< AChaosSolverActor * > ChaosSolverActorSet
Chaos Solver
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Solver", Meta=(DisplayName="Chaos Solver"))
TSet< AChaosSolverActor * > ChaosSolverActorSet
Chaos Solver