ESweepShape

Windows
MacOS
Linux

References

Module

ChaosVehicles

Header

/Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosVehicleWheel.h

Include

#include "ChaosVehicleWheel.h"

Syntax

enum ESweepShape
{
    Raycast,
    Spherecast,
    Shapecast,
}

Values

Name

Description

Raycast

Use ray to determine suspension length to ground - fastest

Spherecast

Use sphere to determine suspension length to ground

Shapecast

Use wheel collision shape to determine suspension length to ground - Slowest

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