FChaosVehicleManager::DetachFromPhysScene

Detach this vehicle manager from a FPhysScene (remove delegates, remove from map etc)

Windows
MacOS
Linux

References

Module

ChaosVehicles

Header

/Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosVehicleManager.h

Include

#include "ChaosVehicleManager.h"

Source

/Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Private/ChaosVehicleManager.cpp

Syntax

void DetachFromPhysScene
(
    FPhysScene * PhysScene
)

Remarks

Detach this vehicle manager from a FPhysScene (remove delegates, remove from map etc)

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