Module |
|
Header |
/Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosVehicleManager.h |
Include |
#include "ChaosVehicleManager.h" |
Source |
/Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Private/ChaosVehicleManager.cpp |
void DetachFromPhysScene
(
FPhysScene * PhysScene
)
Detach this vehicle manager from a FPhysScene (remove delegates, remove from map etc)