Module |
|
Header |
/Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosVehicleManager.h |
Include |
#include "ChaosVehicleManager.h" |
static uint32 VehicleSetupTag = 0;
Updated when vehicles need to recreate their physics state. Used when designer tweaks values while the game is running.