Module |
|
Header |
/Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosVehicleMovementComponent.h |
Include |
#include "ChaosVehicleMovementComponent.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FVehicleReplicatedState
Name | Description | ||
---|---|---|---|
|
float |
BrakeInput |
Input replication: brake |
|
float |
HandbrakeInput |
Input replication: handbrake |
|
float |
PitchInput |
Input replication: body pitch |
|
float |
RollInput |
Input replication: body roll |
|
float |
SteeringInput |
Input replication: steering |
|
TargetGear |
State replication: gear |
|
|
float |
ThrottleDown |
Input replication: decrease throttle |
|
float |
ThrottleInput |
Input replication: throttle |
|
float |
ThrottleUp |
Input replication: increase throttle |
|
float |
YawInput |
Input replication: body yaw |