Module |
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Header |
/Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosVehicleMovementComponent.h |
Include |
#include "ChaosVehicleMovementComponent.h" |
struct FVehicleState
Commonly used state - evaluated once used wherever required
Name | Description | ||
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bAllWheelsOnGround |
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bSleeping |
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bVehicleInAir |
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float |
ForwardsAcceleration |
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float |
ForwardSpeed |
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LastFrameVehicleLocalVelocity |
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LocalAcceleration |
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LocalGForce |
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int |
NumWheelsOnGround |
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int |
SleepCounter |
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VehicleForwardAxis |
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VehicleLocalVelocity |
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VehicleRightAxis |
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VehicleUpAxis |
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VehicleWorldAngularVelocity |
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VehicleWorldCOM |
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VehicleWorldTransform |
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VehicleWorldVelocity |
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WorldVelocityNormal |
Name | Description | |
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FVehicleState() |
Name | Description | ||
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CaptureState ( |
Cache some useful data at the start of the frame |