FVehicleSteeringConfig

Windows
MacOS
Linux

References

Module

ChaosVehicles

Header

/Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosWheeledVehicleMovementComponent.h

Include

#include "ChaosWheeledVehicleMovementComponent.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FVehicleSteeringConfig

Variables

Name Description

Public variable UProperty Category, EditAnywhere

float

 

AngleRatio

Only applies when AngleRatio is selected

Public variable UProperty Category, EditAnywhere

FRuntimeFloatCu...

 

SteeringCurve

Maximum steering versus forward speed (MPH)

Public variable UProperty Category, EditAnywhere

ESteeringType

 

SteeringType

Single angle : both wheels steer by the same amount AngleRatio : outer wheels on corner steer less than the inner ones by set ratio Ackermann : Ackermann steering principle is applied

Functions

Name Description

Public function

const Chaos:...

 

GetPhysicsSteeringConfig

(
    FVector2D WheelTrackDimensions
)

Public function

void

 

InitDefaults()

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