FVehicleTargetRotationControlConfig

Windows
MacOS
Linux

References

Module

ChaosVehicles

Header

/Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosVehicleMovementComponent.h

Include

#include "ChaosVehicleMovementComponent.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FVehicleTargetRotationControlConfig

Variables

Name Description

Public variable UProperty Category, EditAnywhere

float

 

AutoCentrePitchStrength

Public variable UProperty Category, EditAnywhere

float

 

AutoCentreRollStrength

Public variable UProperty Category, EditAnywhere

float

 

AutoCentreYawStrength

Public variable UProperty Category, EditAnywhere

bool

 

bRollVsSpeedEnabled

Public variable UProperty Category, EditAnywhere

bool

 

Enabled

Rotation Control Enabled

Public variable UProperty Category, EditAnywhere

float

 

MaxAccel

Rotation mac accel

Public variable UProperty Category, EditAnywhere

float

 

PitchControlScaling

Public variable UProperty Category, EditAnywhere

float

 

PitchMaxAngle

Public variable UProperty Category, EditAnywhere

float

 

RollControlScaling

Public variable UProperty Category, EditAnywhere

float

 

RollMaxAngle

Public variable UProperty Category, EditAnywhere

float

 

RotationDamping

Rotation damping

Public variable UProperty Category, EditAnywhere

float

 

RotationStiffness

Rotation stiffness

Functions

Name Description

Public function

void

 

InitDefaults()

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