FWheelState::CaptureState

Commonly used Wheel state - evaluated once used wherever required for that frame

Windows
MacOS
Linux

References

Module

ChaosVehicles

Header

/Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosWheeledVehicleMovementComponent.h

Include

#include "ChaosWheeledVehicleMovementComponent.h"

Source

/Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Private/ChaosWheeledVehicleMovementComponent.cpp

Syntax

void CaptureState
(
    int WheelIdx,
    const FVector & WheelOffset,
    const FBodyInstance * TargetInstance
)

Remarks

Commonly used Wheel state - evaluated once used wherever required for that frame

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