UChaosVehicleMovementComponent::EnableSelfRighting

Windows
MacOS
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References

Module

ChaosVehicles

Header

/Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosVehicleMovementComponent.h

Include

#include "ChaosVehicleMovementComponent.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Game|Components|ChaosVehicleMovement")
void EnableSelfRighting
(
    bool InState
)

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