Mass

Mass to set the vehicle chassis to.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=VehicleSetup, Meta=(ClampMin="0.01", UIMin="0.01"))
float Mass

Remarks

Mass to set the vehicle chassis to. It's much easier to tweak vehicle settings when the mass doesn't change due to tweaks with the physics asset. [kg]

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