[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=VehicleInput, AdvancedDisplay)
FVehicleInputRateConfig RollInputRate
Rate at which input roll can rise and fall.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=VehicleInput, AdvancedDisplay)
FVehicleInputRateConfig RollInputRate
Rate at which input roll can rise and fall.