Module |
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Header |
/Engine/Plugins/Experimental/CommonConversation/Source/CommonConversationGraph/Public/ConversationGraphNode.h |
Include |
#include "ConversationGraphNode.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UConversationGraphNode : public UAIGraphNode
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UConversationGraphNode ( |
Name | Description | ||
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CanPlaceBreakpoints() |
Check if node can accept breakpoints |
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GetNameIcon() |
Gets icon resource name for title bar |
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T * |
GetRuntimeNode() |
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RequestRebuildConversation() |
Name | Description | ||
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GetDescription() |
Name | Description | ||
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CanCreateUnderSpecifiedSchema ( |
Determine if this node can be created under the specified schema |
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CanJumpToDefinition() |
Returns true if it is possible to jump to the definition of this node (e.g., if it's a variable get or a function call) |
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TSharedPtr< ... |
CreateVisualWidget() |
Create a visual widget to represent this node in a graph editor or graph panel. |
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FindDiffs ( |
Gives the node the option to customize how diffs are discovered within it. |
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UObject *... |
GetJumpTargetForDoubleClick() |
Returns the object that should be focused when double-clicking on this node (the object can be an actor, which selects it in the world, or a node/graph/pin) |
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GetNodeBodyTintColor() |
Gets the draw color of a node's body tine |
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GetNodeTitle ( |
Gets the name of this node, shown in title bar |
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JumpToDefinition() |
Jump to the definition of this node (should only be called if CanJumpToDefinition() return true) |