UConversationGraphNode_Choice

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Inheritance Hierarchy

References

Module

CommonConversationGraph

Header

/Engine/Plugins/Experimental/CommonConversation/Source/CommonConversationGraph/Public/ConversationGraphNode_Choice.h

Include

#include "ConversationGraphNode_Choice.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UConversationGraphNode_Choice : public UConversationGraphNode

Constructors

Name Description

Public function

UConversationGraphNode_Choice

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UEdGraphNode

Name Description

Public function Virtual

void

 

AllocateDefaultPins()

Allocate default pins for a given node, based only the NodeType, which should already be filled in.

Public function Virtual Const

FLinearColor

 

GetNodeBodyTintColor()

Gets the draw color of a node's body tine

Public function Virtual Const

FText

 

GetNodeTitle

(
    ENodeTitleType::Type TitleType
)

Gets the name of this node, shown in title bar

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