FClientConversationMessagePayload

Windows
MacOS
Linux

References

Module

CommonConversationRuntime

Header

/Engine/Plugins/Experimental/CommonConversation/Source/CommonConversationRuntime/Public/ConversationTypes.h

Include

#include "ConversationTypes.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FClientConversationMessagePayload

Variables

Functions

Name Description

Public function Const

FString

 

ToString()

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss