FConversationEntryList

There may be multiple databases with the same entrypoint tag, this struct holds all of those nodes with the same matching tag name, so that the entry point is effectively randomized when there are multiple copies.

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References

Module

CommonConversationRuntime

Header

/Engine/Plugins/Experimental/CommonConversation/Source/CommonConversationRuntime/Public/ConversationDatabase.h

Include

#include "ConversationDatabase.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FConversationEntryList

Remarks

There may be multiple databases with the same entrypoint tag, this struct holds all of those nodes with the same matching tag name, so that the entry point is effectively randomized when there are multiple copies.

Variables

Name Description

Public variable UProperty

TArray< FGuid >

 

DestinationList

Public variable UProperty

FGameplayTag

 

EntryTag

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