Module |
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Header |
/Engine/Plugins/Experimental/CommonConversation/Source/CommonConversationRuntime/Public/ConversationContext.h |
Include |
#include "ConversationContext.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FConversationTaskResult
The FConversationTaskResult encompasses the type of result along with any extra data we need for that kind of result, for example if we're giving the player a message and giving them a choice, what what message do we need to send.
Name | Description | |
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FConversationTaskResult() |
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FConversationTaskResult ( |
Constructor |
Name | Description | ||
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FConversatio... |
AbortConversation() |
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FConversatio... |
AdvanceConversation() |
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FConversatio... |
AdvanceConversationWithChoice ( |
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CanConversationContinue() |
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const FAdvan... |
GetChoice() |
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const FClien... |
GetMessage() |
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EConversatio... |
GetType() |
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FConversatio... |
PauseConversationAndSendClientChoices ( |
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FConversatio... |
ReturnToConversationStart() |
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FConversatio... |
ReturnToCurrentClientChoice() |
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FConversatio... |
ReturnToLastClientChoice() |