| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/CommonConversation/Source/CommonConversationRuntime/Public/ConversationDatabase.h |
Include |
#include "ConversationDatabase.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UConversationDatabase : public UPrimaryDataAsset
This is a database of conversation graphs and participants It is an asset and never instanced. The conversation registry is used at runtime to actually run a conversation rather than referencing these database fragments directly.
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LastEditedDocuments |
Info about the graphs we last edited. |
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UConversationDatabase ( |
Name | Description | ||
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GetDebugParticipantColor ( |
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IsNodeReachable ( |
Name | Description | ||
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GetAssetRegistryTags ( |
Gathers a list of asset registry searchable tags which are name/value pairs with some type information This only needs to be implemented for asset objects |
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EDataValidat... |
IsDataValid |
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PostDuplicate ( |
Called after duplication & serialization and before PostLoad. |
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PreSave ( |
Updates AssetBundleData |