UConversationParticipantComponent::ClientUpdateParticipants

Windows
MacOS
Linux

References

Module

CommonConversationRuntime

Header

/Engine/Plugins/Experimental/CommonConversation/Source/CommonConversationRuntime/Public/ConversationParticipantComponent.h

Include

#include "ConversationParticipantComponent.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(Client, Reliable)
void ClientUpdateParticipants
(
    const FConversationParticipants & InParticipants
)

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