| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/CommonConversation/Source/CommonConversationRuntime/Public/ConversationParticipantComponent.h |
Include |
#include "ConversationParticipantComponent.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType)
class UConversationParticipantComponent : public UActorComponent
Active conversation participants should have this component on them. It keeps track of what conversations they are participating in (typically no more than one)
Name | Description | ||
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ConversationStarted |
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ConversationStatusChanged |
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ConversationUpdated |
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LastMessage |
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MessageIndex |
Name | Description | |
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UConversationParticipantComponent() |
Name |
Description |
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FConversationStartedEvent |
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FConversationStatusChangedEvent |
Client and server notification of the conversation starting or ending. |
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FConversationUpdatedEvent |