[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, Category="Properties", Meta=(TitleProperty="Key"))
TArray< FCommonInputKeyBrushConfiguration > InputBrushDataMap
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, Category="Properties", Meta=(TitleProperty="Key"))
TArray< FCommonInputKeyBrushConfiguration > InputBrushDataMap