UCommonInputSubsystem::GetCurrentInputType

The current input type based on the last input received on the device.

Windows
MacOS
Linux

References

Module

CommonInput

Header

/Engine/Plugins/Experimental/CommonUI/Source/CommonInput/Public/CommonInputSubsystem.h

Include

#include "CommonInputSubsystem.h"

Source

/Engine/Plugins/Experimental/CommonUI/Source/CommonInput/Private/CommonInputSubsystem.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=CommonInputSubsystem)
ECommonInputType GetCurrentInputType() const

Remarks

The current input type based on the last input received on the device.

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