Module |
|
Header |
/Engine/Plugins/Experimental/CommonUI/Source/CommonInput/Public/CommonInputSubsystem.h |
Include |
#include "CommonInputSubsystem.h" |
Source |
/Engine/Plugins/Experimental/CommonUI/Source/CommonInput/Private/CommonInputSubsystem.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=CommonInputSubsystem)
void SetCurrentInputType
(
ECommonInputType NewInputType
)