[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, Category="Properties", Meta=(RowType=CommonInputActionDataBase))
FDataTableRowHandle DefaultBackAction
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, Category="Properties", Meta=(RowType=CommonInputActionDataBase))
FDataTableRowHandle DefaultBackAction