| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/CommonUI/Source/CommonUI/Public/Input/CommonUIActionRouterBase.h |
Include |
#include "Input/CommonUIActionRouterBase.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UCommonUIActionRouterBase : public ULocalPlayerSubsystem
The nucleus of the CommonUI input routing system
Name | Description | ||
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TSharedPtr< FCo... |
AnalogCursor |
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bIsActivatableTreeEnabled |
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TickHandle |
Name | Description | |
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UCommonUIActionRouterBase() |
Name | Description | ||
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Deinitialize() |
Implement this for deinitialization of instances of the system |
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Initialize ( |
Implement this for initialization of instances of the system |
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ShouldCreateSubsystem ( |
Override to control if the Subsystem should be created at all. |
Name |
Description |
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FOnActiveInputModeChanged |
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FOnCameraConfigChanged |