bIsModal

True to have this widget be treated as a root node for input routing, regardless of its actual parentage.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=Activation, Meta=(EditCondition=bSupportsActivationFocus))
bool bIsModal

Remarks

True to have this widget be treated as a root node for input routing, regardless of its actual parentage. Should seldom be needed, but useful in cases where a child widget should prevent all action processing by parents, even though they remain active (ex: modal popup menu).

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