[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=Activation)
bool bSupportsActivationFocus
True if this widget is a candidate to receive/route focus or specify a desired UIInputConfig when active. Primary reason for disabling is for utility sub-widgets within a larger screen that possess actions, but are never intended to be involved in navigation or dictate changes to the active UI input config.