UCommonBorderStyle

- All properties must be EditDefaultsOnly, BlueprintReadOnly !!! -- We return the CDO to blueprints, so we cannot allow any changes (blueprint doesn't support const variables)

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

CommonUI

Header

/Engine/Plugins/Experimental/CommonUI/Source/CommonUI/Public/CommonBorder.h

Include

#include "CommonBorder.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract, Blueprintable, ClassGroup=UI, Meta=(Category="Common UI"))
class UCommonBorderStyle : public UObject

Remarks

  • All properties must be EditDefaultsOnly, BlueprintReadOnly !!! -- We return the CDO to blueprints, so we cannot allow any changes (blueprint doesn't support const variables)

Variables

Name Description

Public variable UProperty Category, EditDefaultsOnly BlueprintReadOnly

FSlateBrush

 

Background

The brush for the background of the border

Constructors

Name Description

Public function

UCommonBorderStyle()

Functions

Name Description

Public function Const UFunction BlueprintCallable, Category

void

 

GetBackgroundBrush

(
    FSlateBrush& Brush
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss