UCommonButtonBase::SetSelectedInternal

Internal method to allow the selected state to be set regardless of selectability or toggleability

Windows
MacOS
Linux

References

Module

CommonUI

Header

/Engine/Plugins/Experimental/CommonUI/Source/CommonUI/Public/CommonButtonBase.h

Include

#include "CommonButtonBase.h"

Source

/Engine/Plugins/Experimental/CommonUI/Source/CommonUI/Private/CommonButtonBase.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(BlueprintProtected="true"), Category="Common Button")
void SetSelectedInternal
(
    bool bInSelected,
    bool bAllowSound,
    bool bBroadcast
)

Remarks

Internal method to allow the selected state to be set regardless of selectability or toggleability

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