UCommonButtonBase::SetShouldSelectUponReceivingFocus
Set whether the button should become selected upon receiving focus or not; Only settable for buttons that are selectable
Module
|
CommonUI
|
Header
|
/Engine/Plugins/Experimental/CommonUI/Source/CommonUI/Public/CommonButtonBase.h
|
Include
|
#include "CommonButtonBase.h"
|
Source
|
/Engine/Plugins/Experimental/CommonUI/Source/CommonUI/Private/CommonButtonBase.cpp
|
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Common Button|Setters")
void SetShouldSelectUponReceivingFocus
(
bool bInShouldSelectUponReceivingFocus
)
Set whether the button should become selected upon receiving focus or not; Only settable for buttons that are selectable
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