Module |
|
Header |
/Engine/Plugins/Experimental/CommonUI/Source/CommonUI/Public/CommonButtonBase.h |
Include |
#include "CommonButtonBase.h" |
Source |
/Engine/Plugins/Experimental/CommonUI/Source/CommonUI/Private/CommonButtonBase.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Common Button|Setters")
void SetTriggeredInputAction
(
const FDataTableRowHandle & InputActionRow
)
Updates the current triggered action