InterpolationUpdateInterval

The desired interval, in seconds, between interpolation updates.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, Category="Numeric Interpolation",
          Meta=(ClampMin="0.0"))
float InterpolationUpdateInterval

Remarks

The desired interval, in seconds, between interpolation updates. 0.0 implies per-frame updates.

Interpolation updates may occur further apart due to tick rates.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss