UCommonTabListWidgetBase::GetActiveTab

Windows
MacOS
Linux

References

Module

CommonUI

Header

/Engine/Plugins/Experimental/CommonUI/Source/CommonUI/Public/CommonTabListWidgetBase.h

Include

#include "CommonTabListWidgetBase.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=TabList)
FName GetActiveTab() const

Returns

The currently active (selected) tab

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