Module |
|
Header |
/Engine/Plugins/Experimental/CommonUI/Source/CommonUI/Public/CommonTabListWidgetBase.h |
Include |
#include "CommonTabListWidgetBase.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintImplementableEvent, Category=TabList, Meta=(BlueprintProtected="true"))
void HandlePreLinkedSwitcherChanged_BP()