UCommonUIEditorSettings

Windows
MacOS
Linux

Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UCommonUIEditorSettings

References

Module

CommonUI

Header

/Engine/Plugins/Experimental/CommonUI/Source/CommonUI/Public/CommonUIEditorSettings.h

Include

#include "CommonUIEditorSettings.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Editor, defaultconfig)
class UCommonUIEditorSettings : public UObject

Constructors

Name Description

Public function

UCommonUIEditorSettings

(
    const FObjectInitializer& Initiali...
)

Functions

Name Description

Public function Const

const TSubcl...

 

GetTemplateBorderStyle()

Public function Const

const TSubcl...

 

GetTemplateButtonStyle()

Public function Const

const TSubcl...

 

GetTemplateTextStyle()

Template Styles - Only accessible in editor builds should be transfered to new widgets in OnCreationFromPalette() overrides

Public function

void

 

LoadData()

Called to load CommonUIEditorSettings data

Overridden from UObject

Name Description

Public function Virtual

void

 

PostEditChangeProperty

(
    FPropertyChangedEvent& PropertyCha...
)

Called when a property on this object has been modified externally

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