UCommonUserWidget::SetConsumePointerInput
Sets whether or not this widget will consume ALL pointer input that reaches it
Module
|
CommonUI
|
Header
|
/Engine/Plugins/Experimental/CommonUI/Source/CommonUI/Public/CommonUserWidget.h
|
Include
|
#include "CommonUserWidget.h"
|
Source
|
/Engine/Plugins/Experimental/CommonUI/Source/CommonUI/Private/CommonUserWidget.cpp
|
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=CommonUserWidget)
void SetConsumePointerInput
(
bool bInConsumePointerInput
)
Sets whether or not this widget will consume ALL pointer input that reaches it
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