UCommonUserWidget::SetConsumePointerInput

Sets whether or not this widget will consume ALL pointer input that reaches it

Windows
MacOS
Linux

References

Module

CommonUI

Header

/Engine/Plugins/Experimental/CommonUI/Source/CommonUI/Public/CommonUserWidget.h

Include

#include "CommonUserWidget.h"

Source

/Engine/Plugins/Experimental/CommonUI/Source/CommonUI/Private/CommonUserWidget.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=CommonUserWidget)
void SetConsumePointerInput
(
    bool bInConsumePointerInput
)

Remarks

Sets whether or not this widget will consume ALL pointer input that reaches it

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss