UCommonVisibilityWidgetBase

A container that controls visibility based on Input type and Platform

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

CommonUI

Header

/Engine/Plugins/Experimental/CommonUI/Source/CommonUI/Public/CommonVisibilityWidgetBase.h

Include

#include "CommonVisibilityWidgetBase.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UCommonVisibilityWidgetBase : public UCommonBorder

Remarks

A container that controls visibility based on Input type and Platform

Variables

Name Description

Public variable UProperty Category, EditAnywhere

bool

 

bShowForGamepad

Public variable UProperty Category, EditAnywhere

bool

 

bShowForMouseAndKeyboard

Public variable UProperty Category, EditAnywhere

bool

 

bShowForTouch

Public variable UProperty Category, EditAnywhere

ESlateVisibilit...

 

HiddenType

Public variable UProperty Category, EditAnywhere, Meta editfixedsize

TMap< FName, bo...

 

VisibilityControls

Public variable UProperty Category, EditAnywhere

ESlateVisibilit...

 

VisibleType

Constructors

Name Description

Public function

UCommonVisibilityWidgetBase

(
    const FObjectInitializer& ObjectIn...
)

Functions

Overridden from UWidget

Name Description

Protected function Virtual

void

 

OnWidgetRebuilt()

Begin UWidget.

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