ULoadGuardSlot

[ULoadGuardSlot](API\Plugins\CommonUI\ULoadGuardSlot).

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

CommonUI

Header

/Engine/Plugins/Experimental/CommonUI/Source/CommonUI/Public/CommonLoadGuard.h

Include

#include "CommonLoadGuard.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class ULoadGuardSlot : public UPanelSlot

Remarks

Virtually identical to a UBorderSlot, but unfortunately that assumes (fairly) that its parent widget is a UBorder.

Functions

Name Description

Public function

void

 

BuildSlot

(
    TSharedRef< SLoadGuard > InLoadGuar...
)

Public function UFunction BlueprintCallable, Category

void

 

SetHorizontalAlignment

(
    EHorizontalAlignment InHorizontalAl...
)

Public function UFunction BlueprintCallable, Category

void

 

SetPadding

(
    FMargin InPadding
)

Public function UFunction BlueprintCallable, Category

void

 

SetVerticalAlignment

(
    EVerticalAlignment InVerticalAlignm...
)

Overridden from UPanelSlot

Name Description

Public function Virtual

void

 

SynchronizeProperties()

Applies all properties to the live slot if possible.

Overridden from UVisual

Name Description

Public function Virtual

void

 

ReleaseSlateResources

(
    bool bReleaseChildren
)

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