Module |
|
Header |
/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingCaptureBase.h |
Include |
#include "CompositingCaptureBase.h" |
Source |
/Engine/Plugins/Compositing/Composure/Source/Composure/Private/CompositingCaptureBase.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Composure|LensDistortion")
void UpdateDistortion()
Update the state of the Lens Distortion Data Handler, and updates or removes the Distortion MID from the SceneCaptureComponent's post process materials, depending on whether distortion should be applied