ACompositingElement::SetAutoRunChildrenAndSelf

When set to false, all children composure actor and current actor's auto-rendering behavior will be disabled.

Windows
MacOS
Linux

Override Hierarchy

AComposurePipelineBaseActor::SetAutoRunChildrenAndSelf()

ACompositingElement::SetAutoRunChildrenAndSelf()

References

Module

Composure

Header

/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElement.h

Include

#include "CompositingElement.h"

Source

/Engine/Plugins/Compositing/Composure/Source/Composure/Private/CompositingElement.cpp

Syntax

virtual void SetAutoRunChildrenAndSelf
(
    bool bAutoRunChildAndSelf
)

Remarks

When set to false, all children composure actor and current actor's auto-rendering behavior will be disabled. This option is available in the detail panel of the composure element actor as well.

Parameters

Parameter

Description

bAutoRunChildAndSelf

Enable/Disable all the children and itself's rendering. By default, all rendering is enabled.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss