ACompositingElement::SetOpacity

Set the rendering opacity of current composure actor.

Windows
MacOS
Linux

References

Module

Composure

Header

/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElement.h

Include

#include "CompositingElement.h"

Source

/Engine/Plugins/Compositing/Composure/Source/Composure/Private/CompositingElement.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Composure|Element")
void SetOpacity
(
    const float NewOpacity
)

Remarks

Set the rendering opacity of current composure actor.

Parameters

Parameter

Description

NewOpacity

The new opacity value set to the composure element.

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