UColorConverterOutputPass

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MacOS
Linux

Inheritance Hierarchy

References

Module

Composure

Header

/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElements/CompositingElementOutputs.h

Include

#include "CompositingElements/CompositingElementOutputs.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(NotEditInlineNew, HideDropDown, Abstract)
class UColorConverterOutputPass :
    public UCompositingElementOutput,
    public ICompEditorImagePreviewInterface

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta instanced

UCompositingEle...

 

ColorConverter

Protected variable UProperty Transient

TSubclassOf< UC...

 

DefaultConverterClass

Protected variable UProperty Transient

UTexture *

 

PreviewResult

Functions

Name Description

Protected function

UTexture ...

 

ApplyColorTransform

(
    UTexture* RenderResult,
    UComposurePostProcessingPassProxy&...
)

Protected function

UTexture ...

 

ApplyColorTransform

(
    UTexture* RenderResult,
    UComposurePostProcessingPassProxy&...,
    FInheritedTargetPool& TargetPool
)

Protected function

UTexture ...

 

ApplyColorTransform

(
    UTexture* RenderResult,
    UComposurePostProcessingPassProxy&...,
    FIntPoint TargetResolution,
    ETextureRenderTargetFormat TargetFo...
)

Public function Virtual

void

 

OnDisabled_Implementation()

Public function Virtual

void

 

OnFrameBegin_Implementation

(
    bool bCameraCutThisFrame
)

Public function Virtual

void

 

Reset_Implementation()

Overridden from UObject

Name Description

Public function Virtual

void

 

PostInitProperties()

Called after the C++ constructor and after the properties have been initialized, including those loaded from config.

Overridden from ICompEditorImagePreviewInterface

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