| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElements/CompositingElementTransforms.h |
Include |
#include "CompositingElements/CompositingElementTransforms.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Blueprintable, EditInlineNew)
class UCompositingElementMaterialPass : public UCompositingPostProcessPass
Name | Description | ||
---|---|---|---|
|
Material |
Name | Description | ||
---|---|---|---|
|
ApplyMaterialParams ( |
||
|
SetMaterialInterface ( |
Set the material interface used by current material pass. |
|
|
SetParameterMapping |
Set the parameter mappings between texture parameters and composure layers. |
Name | Description | ||
---|---|---|---|
|
UTexture ... |
ApplyTransform_Implementation ( |