| UObjectBase
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Module |
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Header |
/Engine/Plugins/Compositing/Composure/Source/Composure/Public/MovieScene/MovieSceneComposureExportTrack.h |
Include |
#include "MovieScene/MovieSceneComposureExportTrack.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI)
class UMovieSceneComposureExportTrack :
public UMovieSceneTrack,
public IMovieSceneTrackTemplateProducer
Movie scene track that exports a single pass (either the element's output, or an internal transform pass) during burnouts
Name | Description | ||
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Pass |
Configuration options for the pass to export |
Name | Description | |
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UMovieSceneComposureExportTrack ( |
Name | Description | ||
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AddSection ( |
Add a section to this track. |
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UMovieSceneS... |
CreateNewSection() |
Generates a new section suitable for use with this track. |
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const TArray... |
GetAllSections() |
Called when all the sections of the track need to be retrieved. |
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GetDisplayName() |
Get the track's display name. |
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HasSection ( |
Checks to see if the section is in this track. |
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IsEmpty() |
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RemoveSection ( |
Removes a section from this track. |
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RemoveSectionAt ( |
Removes a section from this track at a particular index |
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SupportsMultipleRows() |
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SupportsType ( |
Does this track support this section class type? |
Name | Description | ||
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|
FMovieSceneE... |
CreateTemplateForSection ( |
Create a movie scene eval template for the specified section |