UComposureLensBloomPass::BloomToRenderTarget

Blurs the input into the output.

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MacOS
Linux

References

Module

Composure

Header

/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureLensBloomPass.h

Include

#include "ComposureLensBloomPass.h"

Source

/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureLensBloomPass.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Outputs")
void BloomToRenderTarget()

Remarks

Blurs the input into the output.

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