| UActorComponent::Deactivate()
|
Module |
|
Header |
/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposurePostProcessPass.h |
Include |
#include "ComposurePostProcessPass.h" |
Source |
/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposurePostProcessPass.cpp |
virtual void Deactivate()
Deactivates the SceneComponent.